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Major Projects

Level Designer

The Tower was my second-year major production and the largest project I've worked on to date at AIE.

The Tower Cover Art
Level Designer

Rain Ward was my first major production project during my first year at AIE.

Rain Ward Cover Art

personal Projects

Hero's Assistant Cover Art

About me

Student Game Designer at Academy of Interactive Entertainment (AIE) in Melbourne, Australia. With a focus on level design, combat and production.

 

  • Fluent with programs such as Unity, Maya and Audacity. 

  • Level design

  • 3D modelling

  • Grey boxing

  • Market research 

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